The Room type exposes the following members.
Returns true if the the User is found in this Room
Returns true if a RoomVariable with the passed name exists in the Room
Finds a User from its Id
Finds a User from its name
Gets a RoomVariable in the Room
Return the full list of RoomVariables in the Room
The Room Group name
The unique Id of the Room
Returns true is this is a game Room
Returns true if the Room hidden flag is turned on.
Returns true if the Room is joined by the client User
Returns true if the Room requires a password to be joined
Get the max number of Spectators allowed in the Room (applies only for game Rooms)
Get the max number of Users allowed in the Room
The unique name of the Room
A generic object that can be used to store any Room custom data needed at runtime.
A reference to the RoomManager, managing this Room
Get the number of Spectators in the Room (applies only for game Rooms)
Get the number of Users in the Room
The Room User-list