Sends an administrator message to a specific user or a group of users.
Banishes a user from the server.
Changes the maximum number of users and/or spectators who can join a Room.
Changes the name of a Room.
Changes the password of a Room.
Creates a new Room in the current Zone.
Sends a command to the server-side Extension attached to the Zone or to a Room.
Retrieves a list of Rooms from the server which match the specified criteria.
Retrieves a list of users from the server which match the specified criteria.
Joins the current user in a Room.
Kicks a user out of the server.
Leaves one of the Rooms joined by the current user.
Logs the current user in one of the server Zones.
Logs the user out of the current server Zone.
The MessageRecipientMode class is used to specify the recipient/s of moderator and administrator messages.
Sends a moderator message to a specific user or a group of users.
Sends an object containing custom data to all users in a Room, or a subset of them.
Turns the current user from player to spectator in a Game Room.
Sends a private chat message.
Sends a public chat message.
The RoomEvents class contains a specific subset of the RoomSettings required to create a Room.
The RoomExtension class contains a specific subset of the RoomSettings required to create a Room.
The RoomPermissions class contains a specific subset of the RoomSettings required to create a Room.
The RoomSettings class is a container for the settings required to create a Room.
Sets one or more custom Room Variables in a Room.
Sets one or more custom User Variables for the current user.
Turns the current user from spectator to player in a Game Room.
Subscribes the current user to Room-related events occurring in the specified Group.
Unsubscribes the current user to Room-related events occurring in the specified Group.