Return true if the User is a Player (playerId > 0) in the last joined Room

Namespace: Sfs2X.Entities
Assembly: SmartFox2 (in SmartFox2.dll) Version: 0.9.14.0

Syntax

C#
public bool IsPlayer { get; }

Implements

User..::..IsPlayer

Remarks

Non game Rooms will always return false

See Also