Class SFSUser
- java.lang.Object
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- sfs2x.client.entities.SFSUser
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- All Implemented Interfaces:
User
public class SFSUser extends java.lang.Object implements User
The SFSUser object represents a client logged in SmartFoxServer.The SmartFoxServer 2X client API are not aware of all the clients (users) connected to the server, but only of those that are in the same Rooms joined by the current client; this reduces the traffic between the client and the server considerably. In order to interact with other users the client should join other Rooms or use the Buddy List system to keep track of and interact with friends.
- See Also:
SmartFox.userManager,SmartFox.buddyManager,JoinRoomRequest
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Method Summary
All Methods Static Methods Instance Methods Concrete Methods Modifier and Type Method Description booleancontainsVariable(java.lang.String name)Indicates whether this user has the specified User Variable set or not.static UserfromSFSArray(com.smartfoxserver.v2.entities.data.ISFSArray sfsa)* API internal usage only *static UserfromSFSArray(com.smartfoxserver.v2.entities.data.ISFSArray sfsa, Room room)* API internal usage only *Vec3DgetAOIEntryPoint()Returns the entry point within the User's AOI where this client "appeared" with the last PROXIMITY_LIST_UPDATE event.intgetId()Indicates the id of this user.java.lang.StringgetName()Indicates the name of this user.intgetPlayerId()Returns the id of this user as a player in a Game Room.intgetPlayerId(Room room)Returns the playerId value of this user in the passed Room.intgetPrivilegeId()Returns the id which identifies the privilege level of this user.java.util.Map<java.lang.String,java.lang.Object>getProperties()Defines a generic utility object that can be used to store custom User data.IUserManagergetUserManager()Returns a reference to the User Manager which manages this user.UserVariablegetVariable(java.lang.String varName)Retrieves a User Variable from its name.java.util.List<UserVariable>getVariables()Retrieves all the User Variables of this user.booleanisAdmin()Indicates whether this user logged in as an administrator or not.booleanisGuest()Indicates whether this user logged in as a guest or not.booleanisItMe()Indicates if this User object represents the current client.booleanisJoinedInRoom(Room room)Indicates whether this user joined the passed Room or not.booleanisModerator()Indicates whether this user logged in as a moderator or not.booleanisPlayer()Indicates whether this user is a player (playerId greater than0) in the last joined Room or not.booleanisPlayerInRoom(Room room)Indicates whether this user is a player (playerId greater than0) in the passed Room or not.booleanisSpectator()Indicates whether this user is a spectator (playerId lower than0) in the last joined Room or not.booleanisSpectatorInRoom(Room room)Indicates whether this user is a spectator (playerId lower than0) in the passed Room or not.booleanisStandardUser()Indicates whether this user logged in as a standard user or not.voidremovePlayerId(Room room)* API internal usage only *voidsetAOIEntryPoint(Vec3D aoiEntryPoint)* API internal usage only *voidsetPlayerId(int id, Room room)* API internal usage only *voidsetPrivilegeId(int privilegeId)* API internal usage only *voidsetProperties(java.util.Map<java.lang.String,java.lang.Object> properties)Defines a generic utility object that can be used to store custom User data.voidsetUserManager(IUserManager userManager)* API internal usage only *voidsetVariable(UserVariable userVariable)* API internal usage only *voidsetVariables(java.util.List<? extends UserVariable> userVariables)* API internal usage only *java.lang.StringtoString()Returns a string that contains the user id, name and a boolean indicating if the SFSUser object represents the current client.
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Constructor Detail
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SFSUser
public SFSUser(int id, java.lang.String name)
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SFSUser
public SFSUser(int id, java.lang.String name, boolean isItMe)Creates a new SFSUser instance.NOTE: developers never instantiate a SFSUser manually: this is done by the SmartFoxServer 2X API internally.
- Parameters:
id- The user id.name- The user name.isItMe- Iftrue, the user being created corresponds to the current client.
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Method Detail
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fromSFSArray
public static User fromSFSArray(com.smartfoxserver.v2.entities.data.ISFSArray sfsa, Room room)
* API internal usage only *
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fromSFSArray
public static User fromSFSArray(com.smartfoxserver.v2.entities.data.ISFSArray sfsa)
* API internal usage only *
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getId
public int getId()
Description copied from interface:UserIndicates the id of this user. It is unique and it is generated by the server when the user is created.
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getName
public java.lang.String getName()
Description copied from interface:UserIndicates the name of this user. Two users in the same Zone can't have the same name.
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getPlayerId
public int getPlayerId()
Description copied from interface:UserReturns the id of this user as a player in a Game Room.This property differs from the id property and it's used to indicate which player number is assigned to a user inside a Game Room. For example, in a Game Room for 5 players the first client joining it will have playerId equal to
1, the second will have it equal to2and so forth. When a user leaves the Room the player slot is freed up and the next user joining the Room will take it.The playerId property applies to Game Rooms only; in standard Rooms it is always
0. Also, in Game Rooms a playerId value lower than0indicates that the user is a spectator.If the user is inside multiple Game Rooms at the same time, a different playerId value will be assigned to him in each Room. In this case this property returns the value corresponding to the last joined Room; in order to obtain the playerId value in a specific Room, use the getPlayerId() method.
- Specified by:
getPlayerIdin interfaceUser- See Also:
User.getPlayerId(Room)
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isPlayer
public boolean isPlayer()
Description copied from interface:UserIndicates whether this user is a player (playerId greater than0) in the last joined Room or not. Non-Game Rooms always returnfalse.If the user is inside multiple Game Rooms at the same time, use the isPlayerInRoom() method.
- Specified by:
isPlayerin interfaceUser- See Also:
User.getPlayerId(),User.isPlayerInRoom(Room),User.isSpectator()
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isSpectator
public boolean isSpectator()
Description copied from interface:UserIndicates whether this user is a spectator (playerId lower than0) in the last joined Room or not. Non-Game Rooms always returnfalse.If the user is inside multiple Game Rooms at the same time, use the isSpectatorInRoom() method.
- Specified by:
isSpectatorin interfaceUser- See Also:
User.getPlayerId(),User.isSpectatorInRoom(Room),User.isPlayer()
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getPlayerId
public int getPlayerId(Room room)
Description copied from interface:UserReturns the playerId value of this user in the passed Room. See the playerId property description for more informations.- Specified by:
getPlayerIdin interfaceUser- Parameters:
room- The Room object representing the Room to retrieve the player id from.- Returns:
- The playerId of this user in the passed Room.
- See Also:
User.getPlayerId()
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setPlayerId
public void setPlayerId(int id, Room room)* API internal usage only *- Specified by:
setPlayerIdin interfaceUser
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removePlayerId
public void removePlayerId(Room room)
* API internal usage only *- Specified by:
removePlayerIdin interfaceUser
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getPrivilegeId
public int getPrivilegeId()
Description copied from interface:UserReturns the id which identifies the privilege level of this user.NOTE: setting the privilegeId property manually has no effect on the server and can disrupt the API functioning. Privileges are assigned to the user by the server when the user logs in.
- Specified by:
getPrivilegeIdin interfaceUser- See Also:
UserPrivileges
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setPrivilegeId
public void setPrivilegeId(int privilegeId)
* API internal usage only *- Specified by:
setPrivilegeIdin interfaceUser
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getUserManager
public IUserManager getUserManager()
Description copied from interface:UserReturns a reference to the User Manager which manages this user.NOTE: setting the userManager property manually has no effect on the server and can disrupt the API functioning.
- Specified by:
getUserManagerin interfaceUser
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setUserManager
public void setUserManager(IUserManager userManager)
* API internal usage only *- Specified by:
setUserManagerin interfaceUser
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isGuest
public boolean isGuest()
Description copied from interface:UserIndicates whether this user logged in as a guest or not. Guest users have the privilegeId property se to UserPrivileges.GUEST.- Specified by:
isGuestin interfaceUser- Returns:
trueif this user is a guest.- See Also:
User.isStandardUser(),User.isModerator(),User.isAdmin(),User.getPrivilegeId(),UserPrivileges.GUEST
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isStandardUser
public boolean isStandardUser()
Description copied from interface:UserIndicates whether this user logged in as a standard user or not. Standard users have the privilegeId property se to UserPrivileges.STANDARD.- Specified by:
isStandardUserin interfaceUser- Returns:
trueif this user is a standard user.- See Also:
User.isGuest(),User.isModerator(),User.isAdmin(),User.getPrivilegeId(),UserPrivileges.STANDARD
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isModerator
public boolean isModerator()
Description copied from interface:UserIndicates whether this user logged in as a moderator or not. Moderator users have the privilegeId property set to UserPrivileges.MODERATOR.- Specified by:
isModeratorin interfaceUser- Returns:
trueif this user is a moderator.- See Also:
User.isGuest(),User.isStandardUser(),User.isAdmin(),User.getPrivilegeId(),UserPrivileges.MODERATOR
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isAdmin
public boolean isAdmin()
Description copied from interface:UserIndicates whether this user logged in as an administrator or not. Administrator users have the privilegeId property set to UserPrivileges.ADMINISTRATOR.- Specified by:
isAdminin interfaceUser- Returns:
trueif this user is an administrator.- See Also:
User.isGuest(),User.isStandardUser(),User.isModerator(),User.getPrivilegeId(),UserPrivileges.ADMINISTRATOR
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isPlayerInRoom
public boolean isPlayerInRoom(Room room)
Description copied from interface:UserIndicates whether this user is a player (playerId greater than0) in the passed Room or not. Non-Game Rooms always returnfalse.If a user can join one Game Rooms at a time only, use the isPlayer property.
- Specified by:
isPlayerInRoomin interfaceUser- Parameters:
room- The Room object representing the Room where to check if this user is a player.- Returns:
trueif this user is a player in the passed Room.- See Also:
User.getPlayerId(),User.isPlayer(),User.isSpectatorInRoom(Room)
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isSpectatorInRoom
public boolean isSpectatorInRoom(Room room)
Description copied from interface:UserIndicates whether this user is a spectator (playerId lower than0) in the passed Room or not. Non-Game Rooms always returnfalse.If a user can join one Game Rooms at a time only, use the isSpectator property.
- Specified by:
isSpectatorInRoomin interfaceUser- Parameters:
room- The Room object representing the Room where to check if this user is a spectator.- Returns:
trueif this user is a spectator in the passed Room.- See Also:
User.getPlayerId(),User.isSpectator(),User.isPlayerInRoom(Room)
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isJoinedInRoom
public boolean isJoinedInRoom(Room room)
Description copied from interface:UserIndicates whether this user joined the passed Room or not.- Specified by:
isJoinedInRoomin interfaceUser- Parameters:
room- The Room object representing the Room where to check the user presence.- Returns:
trueif this user is inside the passed Room.
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isItMe
public boolean isItMe()
Description copied from interface:UserIndicates if this User object represents the current client.- Specified by:
isItMein interfaceUser- See Also:
SmartFox.getMySelf()
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getVariables
public java.util.List<UserVariable> getVariables()
Description copied from interface:UserRetrieves all the User Variables of this user.- Specified by:
getVariablesin interfaceUser- Returns:
- The list of UserVariable objects associated with the user.
- See Also:
UserVariable,User.getVariable(String)
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getVariable
public UserVariable getVariable(java.lang.String varName)
Description copied from interface:UserRetrieves a User Variable from its name.- Specified by:
getVariablein interfaceUser- Parameters:
varName- The name of the User Variable to be retrieved.- Returns:
- The UserVariable object representing the User Variable, or
nullif no User Variable with the passed name is associated with this user. - See Also:
User.getVariables(),SetUserVariablesRequest
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setVariable
public void setVariable(UserVariable userVariable)
* API internal usage only *- Specified by:
setVariablein interfaceUser
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setVariables
public void setVariables(java.util.List<? extends UserVariable> userVariables)
* API internal usage only *- Specified by:
setVariablesin interfaceUser
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containsVariable
public boolean containsVariable(java.lang.String name)
Description copied from interface:UserIndicates whether this user has the specified User Variable set or not.- Specified by:
containsVariablein interfaceUser- Parameters:
name- The name of the User Variable whose existence must be checked.- Returns:
trueif a User Variable with the passed name is set for this user.
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getProperties
public java.util.Map<java.lang.String,java.lang.Object> getProperties()
Description copied from interface:UserDefines a generic utility object that can be used to store custom User data. The values added to this object are for client-side use only and are never transmitted to the server or to the other clients.- Specified by:
getPropertiesin interfaceUser- See Also:
User.setProperties(Map)
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setProperties
public void setProperties(java.util.Map<java.lang.String,java.lang.Object> properties)
Description copied from interface:UserDefines a generic utility object that can be used to store custom User data. The values added to this object are for client-side use only and are never transmitted to the server or to the other clients.- Specified by:
setPropertiesin interfaceUser- See Also:
User.getProperties()
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getAOIEntryPoint
public Vec3D getAOIEntryPoint()
Description copied from interface:UserReturns the entry point within the User's AOI where this client "appeared" with the last PROXIMITY_LIST_UPDATE event. This field is populated only if the MMORoom is configured to receive this data.- Specified by:
getAOIEntryPointin interfaceUser- See Also:
MMORoomSettings,SFSEvent.PROXIMITY_LIST_UPDATE
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setAOIEntryPoint
public void setAOIEntryPoint(Vec3D aoiEntryPoint)
Description copied from interface:User* API internal usage only *- Specified by:
setAOIEntryPointin interfaceUser
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toString
public java.lang.String toString()
Returns a string that contains the user id, name and a boolean indicating if the SFSUser object represents the current client.- Overrides:
toStringin classjava.lang.Object- Returns:
- The string representation of the SFSUser object.
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