12 #import "IUserManager.h"
13 #import "IRoomManager.h"
45 BOOL _isPasswordProtected;
47 NSMutableDictionary *_variables;
48 NSDictionary *_properties;
49 id <IUserManager> _userManager;
51 NSInteger _maxSpectators;
53 NSInteger _spectatorCount;
54 __weak id <IRoomManager> _roomManager;
60 @property (nonatomic, readonly) NSInteger
id;
65 @property (nonatomic, strong) NSString *name;
71 @property (weak, nonatomic, readonly) NSString *groupId;
76 @property (nonatomic, assign) BOOL isGame;
82 @property (nonatomic, assign) BOOL isHidden;
87 @property (nonatomic, assign) BOOL isJoined;
92 @property (nonatomic, assign) BOOL isPasswordProtected;
94 @property (nonatomic, assign) BOOL isManaged;
99 @property (nonatomic, assign) NSInteger maxUsers;
104 @property (nonatomic, assign) NSInteger maxSpectators;
109 @property (nonatomic, assign) NSInteger userCount;
114 @property (nonatomic, readonly) NSInteger capacity;
119 @property (nonatomic, assign) NSInteger spectatorCount;
124 @property (nonatomic, strong) NSDictionary *properties;
126 @property (nonatomic, weak) id <IRoomManager> roomManager;
131 @property (weak, nonatomic, readonly) NSArray *userList;
136 @property (weak, nonatomic, readonly) NSArray *playerList;
141 @property (weak, nonatomic, readonly) NSArray *spectatorList;
144 -(id)initWithId:(NSInteger)id name:(NSString *)name groupId:(NSString *)groupId;
145 +(
id <Room>)fromSFSArray:(
id <ISFSArray>)sfsa;
152 -(NSArray *)getVariables;
159 -(
id <RoomVariable>)getVariable:(NSString *)name;
166 -(
id <User>)getUserByName:(NSString *)name;
172 -(
id <User>)getUserById:(NSInteger)id;
178 -(BOOL)containsVariable:(NSString *)name;
184 -(BOOL)containsUser:(
id <User>)user;
186 -(void)merge:(
id<Room>)anotherRoom;