Packagecom.smartfoxserver.v2.requests.buddylist
Classpublic class BuddyMessageRequest
InheritanceBuddyMessageRequest Inheritance com.smartfoxserver.v2.requests.GenericMessageRequest

Sends a message to a buddy in the current user's buddies list.

Messages sent to buddies using the BuddyMessageRequest request are similar to the standard private messages (see the PrivateMessageRequest request) but are specifically designed for the Buddy List system: they don't require any Room parameter, nor they require that users joined a Room. Additionally, buddy messages are subject to specific validation, such as making sure that the recipient is in the sender's buddies list and the sender is not blocked by the recipient.

If the operation is successful, a buddyMessage event is dispatched in both the sender and recipient clients.

NOTE: this request can be sent if the Buddy List system was previously initialized only (see the InitBuddyListRequest request description).

View the examples

See also

buddyMessage event
InitBuddyListRequest


Public Methods
 MethodDefined By
  
BuddyMessageRequest(message:String, targetBuddy:Buddy, params:ISFSObject = null)
Creates a new BuddyMessageRequest instance.
BuddyMessageRequest
Constructor Detail
BuddyMessageRequest()Constructor
public function BuddyMessageRequest(message:String, targetBuddy:Buddy, params:ISFSObject = null)

Creates a new BuddyMessageRequest instance. The instance must be passed to the SmartFox.send() method for the request to be performed.

Parameters
message:String — The message to be sent to a buddy.
 
targetBuddy:Buddy — The Buddy object corresponding to the message recipient.
 
params:ISFSObject (default = null) — An instance of SFSObject containing additional custom parameters (e.g. the message color, an emoticon id, etc).

See also

Examples
The following example sends a message to a buddy and handles the related event:
     
     private function someMethod():void
     {
         sfs.addEventListener(SFSBuddyEvent.BUDDY_MESSAGE, onBuddyMessage);
         
         // Get the recipient of the message, in this case my buddy Jack
         var buddy:Buddy = sfs.buddyManager.getBuddyByName("Jack");
         
         // Send a message to Jack
         sfs.send(new BuddyMessageRequest("Hello Jack!", buddy));
     }
     
     private function onBuddyMessage(evt:SFSBuddyEvent):void
     {
         // As messages are forwarded to the sender too,
         // I have to check if I am the sender
         
         var isItMe:Boolean = evt.params.isItMe;
         var sender:Buddy = evt.params.buddy;
         
         if (isItMe)
             trace("I said:", evt.params.message);
         else
             trace("My buddy " + sender.name + " said:", evt.params.message);
     }