A list of additional properties that can be used in MatchExpressions for User objects
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#include <UserProperties.h>
A list of additional properties that can be used in MatchExpressions for User objects
- See also
- MatchExpression
◆ IS_IN_ANY_ROOM
boost::shared_ptr< string > Sfs2X::Entities::Match::UserProperties::IS_IN_ANY_ROOM |
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Checks if User.lastJoinedRoom == null, in other words the User is not joined in any Room
◆ IS_NPC
boost::shared_ptr< string > Sfs2X::Entities::Match::UserProperties::IS_NPC |
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◆ IS_PLAYER
boost::shared_ptr< string > Sfs2X::Entities::Match::UserProperties::IS_PLAYER |
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static |
◆ IS_SPECTATOR
boost::shared_ptr< string > Sfs2X::Entities::Match::UserProperties::IS_SPECTATOR |
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◆ NAME
boost::shared_ptr< string > Sfs2X::Entities::Match::UserProperties::NAME |
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◆ PRIVILEGE_ID
boost::shared_ptr< string > Sfs2X::Entities::Match::UserProperties::PRIVILEGE_ID |
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static |