The SFSRoomVariable object represents a SmartFoxServer Room Variable entity on the client.Namespace: Sfs2X.Entities.Variables
Assembly: SmartFox2X (in SmartFox2X.dll) Version: 220.127.116.11 (1.7.0)
public class SFSRoomVariable : BaseVariable, RoomVariable, Variable
This is a custom value attached to a Room object that gets automatically synchronized between client and server on every change. Room Variables are particularly useful to store custom Room data such as a game status and other Room-level informations. Room Variables can be set by means of the SetRoomVariablesRequest request; they support the data types listed in the class (also nested). A Room Variable can also be null. Room Variables also support a number of specific flags:
- Private: a private Room Variable can only be modified by its creator.
- Persistent: a persistent Room Variable will continue to exist even if its creator has left the Room (but will be deleted when the creator will get disconnected).
- Global: a global Room Variable will fire update events not only to all users in the Room, but also to all users in the Group to which the Room belongs (NOTE: this flag is not available on the client-side because clients are not allowed to create global Room Variables).