SFS2X Objective-C API  1.7.13
iOS / macOS / tvOS
RoomProperties Class Reference

#import <RoomProperties.h>

Inherits NSObject.

Protected Attributes

EXTERN NSString *const RoomProperties_NAME
 
EXTERN NSString *const RoomProperties_GROUP_ID
 
EXTERN NSString *const RoomProperties_MAX_USERS
 
EXTERN NSString *const RoomProperties_MAX_SPECTATORS
 
EXTERN NSString *const RoomProperties_USER_COUNT
 
EXTERN NSString *const RoomProperties_SPECTATOR_COUNT
 
EXTERN NSString *const RoomProperties_IS_GAME
 
EXTERN NSString *const RoomProperties_IS_PRIVATE
 
EXTERN NSString *const RoomProperties_HAS_FREE_PLAYER_SLOTS
 
EXTERN NSString *const RoomProperties_IS_TYPE_SFSGAME
 
EXTERN NSString *const RoomProperties_IS_TYPE_MMO
 
EXTERN NSString *const RoomProperties_IS_TYPE_DEFAULT
 

Detailed Description

A list of additional properties that can be used in MatchExpressions for Room objects

See <MatchExpression>

Member Data Documentation

◆ RoomProperties_GROUP_ID

- (EXTERN NSString* const) RoomProperties_GROUP_ID
protected

The Room group id

◆ RoomProperties_HAS_FREE_PLAYER_SLOTS

- (EXTERN NSString* const) RoomProperties_HAS_FREE_PLAYER_SLOTS
protected

Check if the Room has at least 1 free player slot

◆ RoomProperties_IS_GAME

- (EXTERN NSString* const) RoomProperties_IS_GAME
protected

The Room isGame flag

◆ RoomProperties_IS_PRIVATE

- (EXTERN NSString* const) RoomProperties_IS_PRIVATE
protected

The Room isPrivate flag

◆ RoomProperties_IS_TYPE_DEFAULT

- (EXTERN NSString* const) RoomProperties_IS_TYPE_DEFAULT
protected

Check if it's a default type Room

◆ RoomProperties_IS_TYPE_MMO

- (EXTERN NSString* const) RoomProperties_IS_TYPE_MMO
protected

Check if the Room is of type MMORoom

◆ RoomProperties_IS_TYPE_SFSGAME

- (EXTERN NSString* const) RoomProperties_IS_TYPE_SFSGAME
protected

Check if the Room is of type SFSGame

◆ RoomProperties_MAX_SPECTATORS

- (EXTERN NSString* const) RoomProperties_MAX_SPECTATORS
protected

The Room max spectators

◆ RoomProperties_MAX_USERS

- (EXTERN NSString* const) RoomProperties_MAX_USERS
protected

The Room max users

◆ RoomProperties_NAME

- (EXTERN NSString* const) RoomProperties_NAME
protected

The Room name

◆ RoomProperties_SPECTATOR_COUNT

- (EXTERN NSString* const) RoomProperties_SPECTATOR_COUNT
protected

The Room spectator count

◆ RoomProperties_USER_COUNT

- (EXTERN NSString* const) RoomProperties_USER_COUNT
protected

The Room user count