SFSClusterEventCONNECTION_REQUIRED Field |
Dispatched when the Lobby has found a Game Node for the client to join in a SmartFoxServer 2X Cluster.
Namespace:
Sfs2X.Core
Assembly:
SmartFox2X (in SmartFox2X.dll) Version: 1.8.0.0 (1.8.0)
Syntax public static readonly string CONNECTION_REQUIRED
Field Value
Type:
StringRemarks
This event is fired when the Lobby signals the client should join a given Game Node.
The
Params object contains the following parameters:
Parameter | Description |
---|
configData | (ConfigData) The pre-populated ConfigData object to start a new connection towards the designated Game Node. |
userName | (String) The user name to access the Game Node. |
password | (String) A temporary and unique password to access the Game Node. |
See Also