void |
ISFSApi.changeRoomCapacity(User owner,
Room targetRoom,
int maxUsers,
int maxSpectators) |
Changes the capacity (max number of Users and Spectators) in the Room.
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void |
SFSApi.changeRoomCapacity(User owner,
Room targetRoom,
int maxUsers,
int maxSpectators) |
Changes the capacity (max number of Users and Spectators) in the Room.
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void |
ISFSApi.changeRoomName(User owner,
Room targetRoom,
java.lang.String newName) |
Rename a Room.
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void |
SFSApi.changeRoomName(User owner,
Room targetRoom,
java.lang.String newName) |
Rename a Room.
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void |
ISFSApi.changeRoomPassword(User owner,
Room targetRoom,
java.lang.String newPassword) |
Changes the Room password and the Room password-state.
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void |
SFSApi.changeRoomPassword(User owner,
Room targetRoom,
java.lang.String newPassword) |
Changes the Room password and the Room password-state.
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void |
ISFSApi.playerToSpectator(User user,
Room targetRoom,
boolean fireClientEvent,
boolean fireServerEvent) |
Turns a player in a Game Room to a spectator.
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void |
SFSApi.playerToSpectator(User user,
Room targetRoom,
boolean fireClientEvent,
boolean fireServerEvent) |
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void |
ISFSApi.spectatorToPlayer(User user,
Room targetRoom,
boolean fireClientEvent,
boolean fireServerEvent) |
Turns a spectator in a Game Room to a Player.
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void |
SFSApi.spectatorToPlayer(User user,
Room targetRoom,
boolean fireClientEvent,
boolean fireServerEvent) |
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