Configures the speed at which the PROXIMITY_LIST_UPDATE event is sent by the server.

Namespace: Sfs2X.Requests.MMO
Assembly: SmartFox2X (in SmartFox2X.dll) Version: (1.7.3)


public int ProximityListUpdateMillis { get; set; }

Property Value

Type: Int32


In an MMORoom, the regular users list is replaced by a proximity list, which keeps an updated view of the users currently within the Area of Interest of the current user. The speed at which these updates are fired by the server is regulated by this parameter, which sets the minimum time between two subsequent updates.

The default value is 250 milliseconds.

NOTE: values below the default might be unnecessary for most applications unless they are in realtime.

See Also