Class SFSUser

  • All Implemented Interfaces:
    User

    public class SFSUser
    extends java.lang.Object
    implements User
    The SFSUser object represents a client logged in SmartFoxServer.

    The SmartFoxServer 2X client API are not aware of all the clients (users) connected to the server, but only of those that are in the same Rooms joined by the current client; this reduces the traffic between the client and the server considerably. In order to interact with other users the client should join other Rooms or use the Buddy List system to keep track of and interact with friends.

    See Also:
    SmartFox.userManager, SmartFox.buddyManager, JoinRoomRequest
    • Constructor Summary

      Constructors 
      Constructor Description
      SFSUser​(int id, java.lang.String name)  
      SFSUser​(int id, java.lang.String name, boolean isItMe)
      Creates a new SFSUser instance.
    • Method Summary

      All Methods Static Methods Instance Methods Concrete Methods 
      Modifier and Type Method Description
      boolean containsVariable​(java.lang.String name)
      Indicates whether this user has the specified User Variable set or not.
      static User fromSFSArray​(com.smartfoxserver.v2.entities.data.ISFSArray sfsa)
      * API internal usage only *
      static User fromSFSArray​(com.smartfoxserver.v2.entities.data.ISFSArray sfsa, Room room)
      * API internal usage only *
      Vec3D getAOIEntryPoint()
      Returns the entry point within the User's AOI where this client "appeared" with the last PROXIMITY_LIST_UPDATE event.
      int getId()
      Indicates the id of this user.
      java.lang.String getName()
      Indicates the name of this user.
      int getPlayerId()
      Returns the id of this user as a player in a Game Room.
      int getPlayerId​(Room room)
      Returns the playerId value of this user in the passed Room.
      int getPrivilegeId()
      Returns the id which identifies the privilege level of this user.
      java.util.Map<java.lang.String,​java.lang.Object> getProperties()
      Defines a generic utility object that can be used to store custom User data.
      IUserManager getUserManager()
      Returns a reference to the User Manager which manages this user.
      UserVariable getVariable​(java.lang.String varName)
      Retrieves a User Variable from its name.
      java.util.List<UserVariable> getVariables()
      Retrieves all the User Variables of this user.
      boolean isAdmin()
      Indicates whether this user logged in as an administrator or not.
      boolean isGuest()
      Indicates whether this user logged in as a guest or not.
      boolean isItMe()
      Indicates if this User object represents the current client.
      boolean isJoinedInRoom​(Room room)
      Indicates whether this user joined the passed Room or not.
      boolean isModerator()
      Indicates whether this user logged in as a moderator or not.
      boolean isPlayer()
      Indicates whether this user is a player (playerId greater than 0) in the last joined Room or not.
      boolean isPlayerInRoom​(Room room)
      Indicates whether this user is a player (playerId greater than 0) in the passed Room or not.
      boolean isSpectator()
      Indicates whether this user is a spectator (playerId lower than 0) in the last joined Room or not.
      boolean isSpectatorInRoom​(Room room)
      Indicates whether this user is a spectator (playerId lower than 0) in the passed Room or not.
      boolean isStandardUser()
      Indicates whether this user logged in as a standard user or not.
      void removePlayerId​(Room room)
      * API internal usage only *
      void setAOIEntryPoint​(Vec3D aoiEntryPoint)
      * API internal usage only *
      void setPlayerId​(int id, Room room)
      * API internal usage only *
      void setPrivilegeId​(int privilegeId)
      * API internal usage only *
      void setProperties​(java.util.Map<java.lang.String,​java.lang.Object> properties)
      Defines a generic utility object that can be used to store custom User data.
      void setUserManager​(IUserManager userManager)
      * API internal usage only *
      void setVariable​(UserVariable userVariable)
      * API internal usage only *
      void setVariables​(java.util.List<? extends UserVariable> userVariables)
      * API internal usage only *
      java.lang.String toString()
      Returns a string that contains the user id, name and a boolean indicating if the SFSUser object represents the current client.
      • Methods inherited from class java.lang.Object

        equals, getClass, hashCode, notify, notifyAll, wait, wait, wait
    • Constructor Detail

      • SFSUser

        public SFSUser​(int id,
                       java.lang.String name)
      • SFSUser

        public SFSUser​(int id,
                       java.lang.String name,
                       boolean isItMe)
        Creates a new SFSUser instance.

        NOTE: developers never instantiate a SFSUser manually: this is done by the SmartFoxServer 2X API internally.

        Parameters:
        id - The user id.
        name - The user name.
        isItMe - If true, the user being created corresponds to the current client.
    • Method Detail

      • fromSFSArray

        public static User fromSFSArray​(com.smartfoxserver.v2.entities.data.ISFSArray sfsa,
                                        Room room)
        * API internal usage only *
      • fromSFSArray

        public static User fromSFSArray​(com.smartfoxserver.v2.entities.data.ISFSArray sfsa)
        * API internal usage only *
      • getId

        public int getId()
        Description copied from interface: User
        Indicates the id of this user. It is unique and it is generated by the server when the user is created.
        Specified by:
        getId in interface User
      • getName

        public java.lang.String getName()
        Description copied from interface: User
        Indicates the name of this user. Two users in the same Zone can't have the same name.
        Specified by:
        getName in interface User
      • getPlayerId

        public int getPlayerId()
        Description copied from interface: User
        Returns the id of this user as a player in a Game Room.

        This property differs from the id property and it's used to indicate which player number is assigned to a user inside a Game Room. For example, in a Game Room for 5 players the first client joining it will have playerId equal to 1, the second will have it equal to 2 and so forth. When a user leaves the Room the player slot is freed up and the next user joining the Room will take it.

        The playerId property applies to Game Rooms only; in standard Rooms it is always 0. Also, in Game Rooms a playerId value lower than 0 indicates that the user is a spectator.

        If the user is inside multiple Game Rooms at the same time, a different playerId value will be assigned to him in each Room. In this case this property returns the value corresponding to the last joined Room; in order to obtain the playerId value in a specific Room, use the getPlayerId() method.

        Specified by:
        getPlayerId in interface User
        See Also:
        User.getPlayerId(Room)
      • isPlayer

        public boolean isPlayer()
        Description copied from interface: User
        Indicates whether this user is a player (playerId greater than 0) in the last joined Room or not. Non-Game Rooms always return false.

        If the user is inside multiple Game Rooms at the same time, use the isPlayerInRoom() method.

        Specified by:
        isPlayer in interface User
        See Also:
        User.getPlayerId(), User.isPlayerInRoom(Room), User.isSpectator()
      • isSpectator

        public boolean isSpectator()
        Description copied from interface: User
        Indicates whether this user is a spectator (playerId lower than 0) in the last joined Room or not. Non-Game Rooms always return false.

        If the user is inside multiple Game Rooms at the same time, use the isSpectatorInRoom() method.

        Specified by:
        isSpectator in interface User
        See Also:
        User.getPlayerId(), User.isSpectatorInRoom(Room), User.isPlayer()
      • getPlayerId

        public int getPlayerId​(Room room)
        Description copied from interface: User
        Returns the playerId value of this user in the passed Room. See the playerId property description for more informations.
        Specified by:
        getPlayerId in interface User
        Parameters:
        room - The Room object representing the Room to retrieve the player id from.
        Returns:
        The playerId of this user in the passed Room.
        See Also:
        User.getPlayerId()
      • setPlayerId

        public void setPlayerId​(int id,
                                Room room)
        * API internal usage only *
        Specified by:
        setPlayerId in interface User
      • removePlayerId

        public void removePlayerId​(Room room)
        * API internal usage only *
        Specified by:
        removePlayerId in interface User
      • getPrivilegeId

        public int getPrivilegeId()
        Description copied from interface: User
        Returns the id which identifies the privilege level of this user.

        NOTE: setting the privilegeId property manually has no effect on the server and can disrupt the API functioning. Privileges are assigned to the user by the server when the user logs in.

        Specified by:
        getPrivilegeId in interface User
        See Also:
        UserPrivileges
      • setPrivilegeId

        public void setPrivilegeId​(int privilegeId)
        * API internal usage only *
        Specified by:
        setPrivilegeId in interface User
      • getUserManager

        public IUserManager getUserManager()
        Description copied from interface: User
        Returns a reference to the User Manager which manages this user.

        NOTE: setting the userManager property manually has no effect on the server and can disrupt the API functioning.

        Specified by:
        getUserManager in interface User
      • setUserManager

        public void setUserManager​(IUserManager userManager)
        * API internal usage only *
        Specified by:
        setUserManager in interface User
      • isPlayerInRoom

        public boolean isPlayerInRoom​(Room room)
        Description copied from interface: User
        Indicates whether this user is a player (playerId greater than 0) in the passed Room or not. Non-Game Rooms always return false.

        If a user can join one Game Rooms at a time only, use the isPlayer property.

        Specified by:
        isPlayerInRoom in interface User
        Parameters:
        room - The Room object representing the Room where to check if this user is a player.
        Returns:
        true if this user is a player in the passed Room.
        See Also:
        User.getPlayerId(), User.isPlayer(), User.isSpectatorInRoom(Room)
      • isSpectatorInRoom

        public boolean isSpectatorInRoom​(Room room)
        Description copied from interface: User
        Indicates whether this user is a spectator (playerId lower than 0) in the passed Room or not. Non-Game Rooms always return false.

        If a user can join one Game Rooms at a time only, use the isSpectator property.

        Specified by:
        isSpectatorInRoom in interface User
        Parameters:
        room - The Room object representing the Room where to check if this user is a spectator.
        Returns:
        true if this user is a spectator in the passed Room.
        See Also:
        User.getPlayerId(), User.isSpectator(), User.isPlayerInRoom(Room)
      • isJoinedInRoom

        public boolean isJoinedInRoom​(Room room)
        Description copied from interface: User
        Indicates whether this user joined the passed Room or not.
        Specified by:
        isJoinedInRoom in interface User
        Parameters:
        room - The Room object representing the Room where to check the user presence.
        Returns:
        true if this user is inside the passed Room.
      • isItMe

        public boolean isItMe()
        Description copied from interface: User
        Indicates if this User object represents the current client.
        Specified by:
        isItMe in interface User
        See Also:
        SmartFox.getMySelf()
      • getVariable

        public UserVariable getVariable​(java.lang.String varName)
        Description copied from interface: User
        Retrieves a User Variable from its name.
        Specified by:
        getVariable in interface User
        Parameters:
        varName - The name of the User Variable to be retrieved.
        Returns:
        The UserVariable object representing the User Variable, or null if no User Variable with the passed name is associated with this user.
        See Also:
        User.getVariables(), SetUserVariablesRequest
      • setVariable

        public void setVariable​(UserVariable userVariable)
        * API internal usage only *
        Specified by:
        setVariable in interface User
      • setVariables

        public void setVariables​(java.util.List<? extends UserVariable> userVariables)
        * API internal usage only *
        Specified by:
        setVariables in interface User
      • containsVariable

        public boolean containsVariable​(java.lang.String name)
        Description copied from interface: User
        Indicates whether this user has the specified User Variable set or not.
        Specified by:
        containsVariable in interface User
        Parameters:
        name - The name of the User Variable whose existence must be checked.
        Returns:
        true if a User Variable with the passed name is set for this user.
      • getProperties

        public java.util.Map<java.lang.String,​java.lang.Object> getProperties()
        Description copied from interface: User
        Defines a generic utility object that can be used to store custom User data. The values added to this object are for client-side use only and are never transmitted to the server or to the other clients.
        Specified by:
        getProperties in interface User
        See Also:
        User.setProperties(Map)
      • setProperties

        public void setProperties​(java.util.Map<java.lang.String,​java.lang.Object> properties)
        Description copied from interface: User
        Defines a generic utility object that can be used to store custom User data. The values added to this object are for client-side use only and are never transmitted to the server or to the other clients.
        Specified by:
        setProperties in interface User
        See Also:
        User.getProperties()
      • getAOIEntryPoint

        public Vec3D getAOIEntryPoint()
        Description copied from interface: User
        Returns the entry point within the User's AOI where this client "appeared" with the last PROXIMITY_LIST_UPDATE event. This field is populated only if the MMORoom is configured to receive this data.
        Specified by:
        getAOIEntryPoint in interface User
        See Also:
        MMORoomSettings, SFSEvent.PROXIMITY_LIST_UPDATE
      • setAOIEntryPoint

        public void setAOIEntryPoint​(Vec3D aoiEntryPoint)
        Description copied from interface: User
        * API internal usage only *
        Specified by:
        setAOIEntryPoint in interface User
      • toString

        public java.lang.String toString()
        Returns a string that contains the user id, name and a boolean indicating if the SFSUser object represents the current client.
        Overrides:
        toString in class java.lang.Object
        Returns:
        The string representation of the SFSUser object.