SFSBuddyEventBUDDY_LIST_INIT Field |
Dispatched if the Buddy List system is successfully initialized.
Namespace:
Sfs2X.Core
Assembly:
SmartFox2X (in SmartFox2X.dll) Version: 1.8.0.0 (1.8.0)
Syntax public static readonly string BUDDY_LIST_INIT
Field Value
Type:
StringRemarks
This event is fired in response to the
InitBuddyListRequest request in case the operation is executed successfully.
After the Buddy List system initialization, the user returns to his previous custom state (if any - see
IBuddyManager.MyState property).
His online/offline state, his nickname and his persistent Buddy Variables are all loaded and broadcast in the system.
In particular, the online state (see
IBuddyManager.MyOnlineState property) determines if the user will appear online or not to other users who have him in their buddies list.
The
Params object contains the following parameters:
Parameter | Description |
---|
buddyList | (List<Buddy>) A list of objects representing all the buddies in the current user's buddies list. |
myVariables | (List<BuddyVariable>) The list of all BuddyVariable objects associated with the current user. |
Examples See Also