SFSGameSettingsNotifyGameStarted Property |
Indicates if a game state change must be notified when the minimum number of players is reached.
Namespace:
Sfs2X.Requests.Game
Assembly:
SmartFox2X (in SmartFox2X.dll) Version: 1.8.0.0 (1.8.0)
Syntax public bool NotifyGameStarted { get; set; }
Property Value
Type:
BooleanRemarks
If this setting is true, the game state (started or stopped) is handled by means of the reserved Room Variable represented by the
ReservedRoomVariables.RV_GAME_STARTED constant.
Listening to the
ROOM_VARIABLES_UPDATE event for this variable allows clients to be notified when the game can start due to minimum number of players being reached.
As the used Room Variable is created as
global (see the
SFSRoomVariable class description), its update is broadcast outside the Room too:
this can be used on the client-side, for example, to show the game state in a list of available games.
The default value is
false.
See Also