SFSGameSettingsLeaveLastJoinedRoom Property |
In private games, indicates whether the players must leave the previous Room when joining the game or not.
Namespace:
Sfs2X.Requests.Game
Assembly:
SmartFox2X (in SmartFox2X.dll) Version: 1.8.0.0 (1.8.0)
Syntax public bool LeaveLastJoinedRoom { get; set; }
Property Value
Type:
BooleanRemarks
This setting applies to private games only because users join the Game Room automatically when they accept the invitation to play,
while public games require a
JoinRoomRequest request to be sent, where this behavior can be determined manually.
The default value is
true.
See Also