Class SFS2X.Requests.System.SpectatorToPlayerRequest
Turns the current user from spectator to player in a Game Room.
Constructor Attributes | Constructor Name and Description |
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SFS2X.Requests.System.SpectatorToPlayerRequest(targetRoom)
Creates a new SpectatorToPlayerRequest instance.
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Class Detail
SFS2X.Requests.System.SpectatorToPlayerRequest(targetRoom)
Creates a new SpectatorToPlayerRequest instance.
The instance must be passed to the SmartFox.send() method for the request to be performed.
This request turns the current user from spectator to player in a Game Room. If the operation is successful, all the users in the target Room are notified with the spectatorToPlayer event. The operation could fail if no player slots are available in the Game Room at the time of the request; in this case the spectatorToPlayerError event is dispatched to the requester's client.
The following example turns the current user from spectator to player in the last joined Game Room:
function someMethod() { sfs.addEventListener(SFS2X.SFSEvent.SPECTATOR_TO_PLAYER, onSpectatorToPlayerSwitch, this); sfs.addEventListener(SFS2X.SFSEvent.SPECTATOR_TO_PLAYER_ERROR, onSpectatorToPlayerSwitchError, this); // Switch spectator to player sfs.send(new SFS2X.Requests.System.SpectatorToPlayerRequest()); } function onSpectatorToPlayerSwitch(evtParams) { console.log("Spectator " + evtParams.user + " is now a player"); } function onSpectatorToPlayerSwitchError(evtParams) { console.log("Unable to become a player due to the following error: " + evtParams.errorMessage); }
- Parameters:
- {SFSRoom} targetRoom Optional, Default: null
- The SFSRoom object corresponding to the Room in which the spectator should be turned to player. If
null
, the last Room joined by the user is used.