SFS2X Docs / GettingStarted / client-api-cpp
» Client API setup | C++
The C++ API is used to develop applications and games for a large number of
platforms (mobile devices, game consoles, etc).
It is distributed as a set of source files: part of these files must be
compiled to generate libraries that will be referenced by the client
application; others will be included in your project as method prototypes.
Unzip the provided archive to a folder of your choice (referenced later as
[api_folder]) and follow the next instructions.
Choose your operating system and development environment:
- Windows, Visual Studio 2010
- Windows, Visual Studio 2012
- Windows, Visual Studio 2013
- Windows, Visual Studio 2015
- Windows, Eclipse Cygwin
- Linux/Unix, Eclipse
- macOS, Xcode 7 and higher
- iOS, Xcode 7 and higher
» Windows — Visual Studio 2012
Please refer to the Visual Studio 2010 instructions, replacing all references to VS2010 with VS2012 and the version of the compiler from 10.0 to 11.0.
» Windows — Visual Studio 2013
Please refer to the Visual Studio 2010 instructions, replacing all references to VS2010 with VS2013 and the version of the compiler from 10.0 to 12.0.